1975 Lobo By Matt_STS (Xbox Style)
base Yardie Lobo xbox model by MrFinger

I Really like the xbox style of cars in GTA III/ VC, shame there are so few mods on this style. so I've decided to learn a bit odf 3d Editing and make some myself.

It's the non-Yardie version of the car, so naming it Lobo is pretty obvious, right?


- Removed dices from rearview mirrors
- Carcols compatible
- Roof is now the same color as the rest of the car
- Single exhaust
- Stock style interior (no more red carpet and cheetah seats!)
- Smaller, normal wheels (default.ide config)
- Uses the yardie lobo's col file.
- No more Hydraulics
- LOD file edited to make it look correct from far away

here are the new lines I've used to add it to my game: (you'll need Modloader, III.VehicleAudioLoader and a configured III.OpenLimitAdjuster)

default.ide (change the ID to one that fits your modded copy)
ID, lobo, lobo, car, IDAHO, LOBO, poorfamily, 10, 7, 0, 163, 0.64

carcols.dat
lobo, 17,75, 28,75, 38,75, 46,75, 41,75, 57,75, 67,75, 64,75

Handling: Uses the original IDAHO handling data

add this line to your carsound.cfg file (use your own ID, same as before)
lobo                 ID        284         1           3          12345         26          9935        0

add this entire folder inside the Modloader folder

add the colision (.col)file to your game at Models/Coll/vehicle.col with Collision file editor (make sure to name it correctly)


Have fun!
